Software Engineer (Connected Play SDK & Platform) at Nex
Location: Hong Kong
Type: Full time
The Role
As our Software Engineer (Connected Play SDK & Platform), you will help game teams build Connected Play experiences by creating the SDKs, platform tools, APIs, examples, and documentation they need, while helping shape backend service requirements. We build infrastructure and tools so that families and friends, far apart, can experience the same active joy together, helping realize Nex’s bold vision: “Create the best motion games for hundreds of millions of people to play on.”
What You'll Do
Design, build and maintain infrastructures / SDK to unlock Connected Play in games.
Brainstorm, plan, and collaborate with game engineers, designers, backend/platform teams, and publishers on new online features.
Assist game developers in adopting new features, with clear examples, test tools, and documentation.
Help review API and service requirements to make sure they work well for game teams.
Must Have
Strong programming experience in C# or similar languages, with willingness to work across Unity and Kotlin / Android components.
Experience with client-server architecture, RESTful APIs, and backend service integration.
3–5 years of software development experience.
Experience maintaining software libraries and/or writing developer-facing documentation.
Should Have
An obsession with code, product, and developer experience quality.
Experience with tooling and automation.
Ability to turn game-team needs into reusable platform improvements.
A growth mindset, always looking for more.
Excitement about working in a high-growth, fast-paced environment.
Nice to Have
Experience developing multiplayer games, connected features, libraries, or SDKs in Unity.
Experience with SDK design, API design, developer tools, or technical documentation.
A love for staying active and healthy, with a passion for helping others do the same.
An interest in playing games and excitement about game development.